Quote: "Wow, that is indeed a great little program for generating the maps.
Thankyou TazMan, this is really helpful, will buy this at Steam. "
If you'd gone to the third party tools section of the forum you could have got a free beta version of Normalizator, a piece of software written by Oldpman from the community that basically does what MIndtex does, only less complicated.
It pretty much creates spot on normal and specular maps from your texture map for basic models, and has settings to tweak if you want more specific maps.
The community have actually funded his greenlight for him and it's in the process of being added to greenlight on Steam.
It might be worth waiting for it to get greenlit and getting that instead or as well, because seriously it is so much easier to use than Mintex and i've found it produces much better maps with less effort
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