Hmm, any idea how to set collisionmode from within Lua?
Aha ... SendMessageI("collisionon", e, 1);
Anyone have a list of all the SendMessageI commands with parameters?
Actually, I thought it had worked but it didn't stick, the player lands on the platform and then next frame falls through so collision isn't turned back on properly.
Been there, done that, got all the T-Shirts!