Free Models and Media / Radar updated with entity

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gd
7
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Joined: 21st Jul 2016
Location: Small Darkroom with no red light
Posted: 30th Oct 2016 05:43 Edited at: 15th Nov 2016 12:48
Hi guys, this will add radar to you game in one easy step each time you want to add the radar.

I have attached an update to the radar script and a radar entity. All you need to do is unzip the attached files, then copy & paste to the directory game guru. Just copy & paste the folder [ Files ] into the [ Game Guru ] folder.

Step 1
Always back-up, back-up, back-up!

Step 2
Unzip attached [ Files ] and paste in the [ Game Guru ] folder.

\Steam\SteamApps\common\Game Guru

Step 3
Restart Game Guru.

Step 4
Add Player Starter Maker to you map.

Step 5
Add a new entity called Radar. This will be in it's own folder called Radar.

Step 6
There is no need to edit any properties of the radar entity, as they have already been setup by the fpe and script files.

Step 7
Add a few enemy character entities to your map.

Step 8
Save map.

Step 9
Test map.

You will notice it will work in just the same way. The only difference is the radar entity is hidden in-game from view.

Step 10
Once you have tested this to make sure everything is working right; you can add to any level of your game. This will speed up map design and save you time to focus on more important areas.

P.s. One less barrel in your game...

Screenshots



^ Adding Radar entity to map ^


^ Adding a few enemy characters to map ^


^ Testing map level in-game ^


If you have already update your radar.lua file then just add the code below directly beneath the [ function radar_main(e) ] heading.

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granada
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21
Years of Service
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 30th Oct 2016 14:48
Very nice of you,thanks had.

Dave
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