Hi guys, just been messing around with the 3rd person idea of it working for a car. I came across a few issues but it is a WIP.
Items you will need:-
A car - I found this one below in the core files of GG.
Car 01 (Blue).fpe
Car 01 (Blue).bmp
Step 1
I copied and renamed the above fpe file to [ 3rd Car 01 (Blue).fpe ].
Same with the bmp file to [ 3rd Car 01 (Blue).bmp ].
Step 2
Edited the [ 3rdCar 01 (Blue).fpe ] file and add the code below.
;header
desc = 3rd Car 01 (Blue)
Step 3
In the same fpe file add the code below just after the heading code block [ ;LOD System ].
;identity details
ischaracter = 1
hasweapon = 0
isthirdperson = 1
isobjective = 0
cantakeweapon = 0
rateoffire = 0
ragdoll = 0
Step 4
Restart GG
Step 5
Added player start marker to your map level.
Step 6
Drag the car entity to the player start marker.
Step 7
Edited the player start maker properties like below. Now this will make the model spin when you change the
Camera X Offset to -18 but only when you are in properties. I would edit this property last or it may cause a headache.
Statistics
Speed: 500
Third Person
Camera Locked: Yes
Camera Distance: 5
Camera X Offset: -18
Camera Y Offset: 65
Camera Focus: 70
Camera Speed: 50
Run Mode: Yes
Show Reticle: No
Step 8
Make a little crap map like in the image below or better for testing.
Step 9
Run level.
Step 10
Now configure the properties to your specs or model.
Screenshots
That's about it... Why not try it out yourself.
Thanks guys.
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