Product Chat / Anybody use Arteria3d models

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DennisW
16
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Joined: 15th Jun 2008
Location: Ohio
Posted: 15th Oct 2016 14:39
I have been looking at some models from Arteria3d I was wondering if anybody has used them in Game Guru. If so any problems with them.


Dennis_W
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MK83
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18
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Joined: 10th Jun 2006
Location: Greeneville, TN USA
Posted: 15th Oct 2016 15:31 Edited at: 15th Oct 2016 15:33
no problems with the few I used. Oh I forgot, one of the big rocks would show texture only on one side.
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 15th Oct 2016 15:41
I have converted a few sets other then the ones from the classic packs. They are mostly fine, some I have had to remap. They are textured with photos, and to much changing is not an easy task.
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DennisW
16
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Joined: 15th Jun 2008
Location: Ohio
Posted: 15th Oct 2016 15:50
Thanks for the reply I have have tried a couple the problem I am having is the animation and way points. I was using the wondering script. So I will have to figure that out.

Thanks
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Pirate Myke
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Posted: 15th Oct 2016 17:31
add forcesimpleobstacle = 3 in the FPE file. Then reload the level. See if that helps.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

DennisW
16
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Joined: 15th Jun 2008
Location: Ohio
Posted: 16th Oct 2016 15:47
@ Pirate Myke I tried what you said and it indeed followed the way point. The only problem I have now is it's in reverse . I loaded it up in fragmotion and the orientation looks correct any thoughts.
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granada
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22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 17th Oct 2016 00:39
Some time ago I brought I lifetime membership.nice guy Steve,haven't been back there for a while.i tried getting one of the figures into GG some time ago with a little success.i think you can do it with some work.

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Jerry Tremble
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12
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 17th Oct 2016 03:14
I signed up for a year, downloaded pretty much everything available at the time. Very nice models, and I had success with everything I tried in GG, except animated entities . I could never get them working right. I understand much more now than I did then, though, I just haven't messed with them since. You've got me curious!
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Teabone
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18
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Joined: 8th Jun 2006
Location: Earth
Posted: 17th Oct 2016 04:01 Edited at: 17th Oct 2016 04:23
I converted 80 of the Sci-Fi computer props from that artist and they are in the Expansion Pack DLC. I'm going to be adding his 20 ruined structures to the Medieval Collection at http://freetoronto.org/gameguru/. They've been converted and look okay in GG. However there are some issues when you bring the entity shader to highest. So some work still needs to be done on them before I upload.




EDIT: Actually some good news, the ruins are already included in a GG DLC pack:

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