I think we seriously need something to protect scripts used in GG. As you guys may know i have 3 games on the make 1 finished (bar a couple of things) 1 mainly being the scripts Dropzone2150 alone contains over 110 scripts quite a few of these are bought from the store etc. By releasing any game i make containing these scripts i therefore would be effectively giving someones hard work away for free.
This presents a moral problem for me as i don't think that's fair and this is partially the reason i am holding back. Does anyone know of a good way to protect/encrypt them that works well with the standalone? Let me know please if you do and also can we get this implemented into the engine as i really think its a must for anyone wanting to make/release a game.
Intel i5 4950 Quad core 3.3ghz
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When Reality is broken. Game designers can fix it and make it more realistic