ok, looked at the x file in 3ds max. Added a bone to it and re exported it out.
It faces to the top of the editor screen now When set, the direction forward is moving to start. Works pretty good this way.
Still if you set it any other direction, it still wants to go forward the same way. I suggest till we get proper vehicle control maybe to set it in this fashion for use, facing the top of the editor screen.
I will see about creating the opening in the texture spot for the gunner door. Was thinking about removing the mesh in that spot but there is no interior and the player will be able to see thru the Humvee if done this way.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.