Feature Creep / Terrain render - Increase performance. A proposal to developers if possible

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Equinoxe
7
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Joined: 30th Aug 2016
Location: Vigo-Spain
Posted: 2nd Sep 2016 21:29 Edited at: 2nd Sep 2016 21:52
I get a question (for developers)
If you can eliminate (F11-1) render terrain to gain performance and this in fact, increases considerably, there is a way that in the final version of the game does not render the terrain if the gameplay is performed totally indoors ? , it would not be necessary to render the terrain in final version and performance increase significantly

Tested in my laptop




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rolfy
17
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Joined: 23rd Jun 2006
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Posted: 3rd Sep 2016 01:00
Can already be done..simply place a trigger zone with goindoors.lua.
"There is a vacancy for 'Village idiot' in the realm.... but I fear you may be over-qualified...." King Lear.
Equinoxe
7
Years of Service
User Offline
Joined: 30th Aug 2016
Location: Vigo-Spain
Posted: 3rd Sep 2016 02:35
Yes it's correct
With "goindoors.lua " and "gooutdoors.lua" can be controlled when inside and when it is outside with two trigger zones
Thanks you very much rolfy

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