Work In Progress / [LOCKED] WRONG PLANET 2D game prototype

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imothep85
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Joined: 27th Mar 2006
Location: Belgium
Posted: 20th Aug 2016 01:59 Edited at: 20th Aug 2016 02:12
Here its my graphics
ALL done in Photoshop at the moment i started by doing all in 2D, easier than 3D,.
Here its a view from inside the helmet of the survivor who landed in the wrong planet.
i can do this in 3D also, but game guru doesn't support shaders, and particles vfx, so i do all in 2D, maybe it is going to end in a 2D adventure game like RIVEN but in the future.


FULL SIZE
https://s3.postimg.io/9fikbbsht/HUD_HELMET_RESULT06.jpg

and HERE its the same but with another landscape, i tested with an illustration made by "Andree Wallin"


FULL SIZE
https://s3.postimg.io/tyt9v5uqp/HUD_HELMET_RESULT07.jpg

i tested with lots of differents styles and background and my helmet HUD works in almost every kind of ambient light exteriors / interiors
imothep85
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Posted: 21st Aug 2016 00:58 Edited at: 21st Aug 2016 01:14
another quick concept, the cockpit of the ship entering the atmosphere


FULL SIZE
https://s13.postimg.io/6ftnonv39/HUD_SHIP_RESULT04.jpg
imothep85
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Posted: 21st Aug 2016 15:38
i did another design for the cockpit

Wolf
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Posted: 22nd Aug 2016 04:11
Okay cool! ...but is this in any way a game guru game?



-Wolf
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
SpaceWurm
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Posted: 22nd Aug 2016 13:19 Edited at: 27th Jul 2019 10:40
Great visuals you've got going there. Did you digitally paint those?

@Wolf, This appears to be a game done in Construct 2.

@imothep85 the WIP thread is meant for games done in GameGuru. Sorry about that.
imothep85
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Location: Belgium
Posted: 22nd Aug 2016 14:09
Thanks, yes i did everything in photoshop.

The problem with game guru is it doesn't hande directx shaders, realistic particles, bump and displacement maps.
Shadows and lights are also too poor, for interiors.
The way for changing the ingame title+loading screen+menus is at the moment also really long to do in gg.
its impossible to have that kind of visual quality in GG.
I was thinking a moment to try it in Game guru but no.
Finally i focus on game design first.
unfamillia
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 22nd Aug 2016 14:32
Thread Locked.

This has nothing to do with GameGuru. It looks great, but, has not been created in (or for) GameGuru.

We always welcome creativity, so, please feel free to start a new WIP thread once you have something to show us in GameGuru.

Cheers

Jay.

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