Thanks for the advice, WoID. Unfortunately, this is happening for me with any shade from pure black to pure white and all grays in between. The shade has little affect on the transparency issue it seems.
Here is a screen using a gray texture to demonstrate that it is affected similarly:
Also, I didn't quite understand the second part of your post. There is no use of a normal map on the solid-coloured texture, and it is simply a filled canvas, so there would be no seams either. I have also not experienced this problem with any of the other terrain textures I have been using--only with solid shades of gray.
Signatures are overrated.