occlusionsize=0 - determines the size calculation for the occlusion system.
reflectionrendersize=512 - The size of the texture generated for reflections. Higher is more detail in the reflections.
charactercapsulescale=100 - The size of the collision capsule around characters
adapterordinal=0 - Forces GameGuru to use built in Graphics card (on the mother board) or to look for an add in card
enableplrspeedmods=0 - Used to control the speed of a player carrying different size weapons. Pistol fastest, RPG slowest.
skipobstaclecreation=0 - Setting to 1 forces GameGuru to bypass the obstacle creation process.
skipterrainobstaclecreation=0 - Forces GameGuru to bypass terrain obstacle creation process
disabledynamicres = 0 - Turns off the ability for Game Guru to lower your resolution if on an older machine with older hardware. bringing the shaders to Low.
terrainbrushsizemax=1000 - Sets the max size that terrain brushes can be set to with the + and - keys
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.