Multiplayer Showcase / "Shadow of the Dam" (Game-Guru Multiplayer Map) - by Sparrowhawk

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Sparrowhawk
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Posted: 9th Aug 2016 12:15 Edited at: 7th Nov 2016 16:22
Title: Shadow of the Dam


Developer: Sparrowhawk


Description:
A multiplayer level that takes place below a large hydroelectric dam. Battle against other players to try and get the upper hand: dodge bullets on the ground or try to hold position on the damn ledge. Don't fall into the water though! The weight of your equipment combined with strong currents will drag you down....

Constructed entirely out of stock media without DLC; this level demonstrates effective use of the included basic objects, such as walls, in order to create more advanced objects such as the dam.








Contact: 1[at]hawkvalley[dot]co[dot]uk
Download Link: https://goo.gl/b3taVW (Or download post attachment)
Custom Mac Pro (2014): macOS 10.12 (Sierra) and Windows 10 Pro:
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mikeven
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Posted: 4th Sep 2016 16:05
Thank you very much for this beautiful game "The Dam", Sparrowhawk.
The idea is original
You built a very nice 3D scene with that large dam (and that with the out stock media!). The lighting effects provides an attractive atmosphere to the game.
It is very inspiring. I'm convinced that the hobbyists like me who see the content of your game will be motivated to create their own games with GameGuru.

Congratulations.

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Sparrowhawk
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Posted: 4th Sep 2016 20:29
Thanks for you kind words
Apart from lots of testing, it didn't really take all that long to put together (I too am just a hobbyist!), and shows how good GG can be if you have the right idea!
Custom Mac Pro (2014): OSX 10.11 (El Capitan) and Windows 10 Pro:
Xeon E5 v2 @ 3.7Ghz [9775]; Dual AMD FirePro D500 (6GB GDDR5) [3769]; 12GB RAM [2517]; 512GB SSD [9074];
mikeven
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Posted: 5th Sep 2016 11:03
You're welcome, Sparrowhank
Hobbyists like you are a great value for the community.
I see your badge shown here : 4th place Competition Winner, was it with this game "Large Dam" ?
And I also see that you're a AGK baker. That's why I would like to know if it is difficult to learn, is it better than GameGuru in matter of speed and performances ?
I found this link : https://www.thegamecreators.com/product/the-official-app-game-kit-tutorial-guide
Thank you in advance for your answer.
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Sparrowhawk
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Posted: 5th Sep 2016 11:43
Hi,
The competition was actually for a different type of level (non-multiplayer) quite a while ago. I also came high in the co-op multiplayer competition, but I don't think they did badges for that!

I backed AGK, but I must admit I haven't really used it much. It really depends on the sort of thing you're after, AGK is much more done around code, whereas GG doesn't need any coding knowledge at all (unless you want to do lua scripting which is optional anyway). AGK isn't too hard to learn the basics, and there are plenty of examples included (of concepts and games).

AGK is good if you have an idea, and want to develop for a range of platforms, and GG is good if you want to quickly build something to play around with. I've not used AGK for 3D, though I believe it has some capabilities there - I'd think of AGK more focused on 2D apps.
Custom Mac Pro (2014): OSX 10.11 (El Capitan) and Windows 10 Pro:
Xeon E5 v2 @ 3.7Ghz [9775]; Dual AMD FirePro D500 (6GB GDDR5) [3769]; 12GB RAM [2517]; 512GB SSD [9074];
mikeven
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Posted: 6th Sep 2016 00:01
Sparrowhawk, thank you for your interesting advice about the AGK.
As mentioned in your comment, I too had the impression that AGK is more aimed at 2D games.

I wish you a successful continuation in your GG projects.

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Wolf
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Posted: 15th Sep 2016 19:02
Looks very good! Wow!
Sparrowhawk
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Posted: 7th Nov 2016 14:41
Thanks Wolf
Custom Mac Pro (2014): OSX 10.11 (El Capitan) and Windows 10 Pro:
Xeon E5 v2 @ 3.7Ghz [9775]; Dual AMD FirePro D500 (6GB GDDR5) [3769]; 12GB RAM [2517]; 512GB SSD [9074];

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