Hi everybody,
I am looking for the means to realize an effect of light (green, blue or red ...) as in the Zelda game when Link opens a chest.
I already tried to make a rectangular object I put on the top of the chest but I can't create a progressive transparancy effect on the texture... and the visual result is bad...
if anyone knows how to make a texture like that, Thanks !
Below is an example of what I want to achieve and the texture I use (very bad !)