you would need to do it manually by moving the images on and off screen in order yourself.
something like this (x represents the number used to store the sprite slot, you will need to load the images as sprites before this code is run)
if x > 10 then --change 10 to the maximum number of frames
x = 1
else
x = x + 1
end
if x > 1 then
SetSpritePosition(x-1,200,200)
end
SetSpritePosition(x,90,90)