Alright kids! Now listen here... you think being a Black-Op Military Drug Cop is easy? But there is a lot more to the job than just running around.
You'll also have to violently machinegun a bunch of inapt imbeciles to death and blow up a bunch of bathtubs. They don't prepare you for this in basic...well they do actually but its a whole different animal if you gotta do it on the border of chiner.
I generally liked the op as in: I was entertained. A lot of the jokes in the super military tacticool briefing really caught me off guard and made me laugh. I won't spoil them here, simply because players gotta experience them themselves. Don't let yourselves be fooled by the supoptimal sound quality...Bugsy has got some decent jabs at shooter games and GG games in this!
Gameplay ...I mean my MO on this OP was a solid mix of shooting, running around
, jumping and blowing up the drugs. S.P.A.N.K. supposed to be an unholy mixture of PCP and Meth... doesn't sound like the kind of drug I'd ever do, but hey! I gotta be on some pretty raging stuff if I'm jogging through cartel infested areas blowing up bathtubs..
The best part o waking up, is extasy in your cup! ...so I've heard.
The leveldesign is a little manic depressive. We have horrible and ugly mixed with inspired and well designed. Bugsys models together with modelpack stuff that feels more like a carboard box than a building. I know that you, Bugs, had some frustrations with GG and it shows. Lots of legit attempts to do something breathtaking but they all feel like you halted development mid design.
The elements are all there but there is always something lacking. Kinda like the decoration in a brothel down in a poorer european country. ...I've heard.
Terrain could use some work too...but hey! Its one of the better designed games I played on here and you have working eyeballs yourself and know what you are doing so I'm going to spare you further nitpicking. Its just a little "meh" because I know that you have the potential to do,like,10 times better with ease.
What really jumped out at me where the guns. They felt really clunky.
Fighting people on a black op should feel more rewarding and kinetically pleasing than this!....I've heard
Very pleased with BSP's models... he did a great job on 'em. Not a fan of these tremendously stiff and boring animations. (except for that AK which is the coolest gun in this). gunspec setting makes them too awkward too...especially the pistol. Kinda weird to see this in a game from a person that can animate like other people can maintain a body temperature of over 37°C.
When I play a Bugsy game I kinda expect fast and fluid motion from everything....which leads me to my next point.
Falldamge is too high, jump height too low. Come on man! Gimme some airtime! We all love those dreams where we can either jump very high or downright fly.
I had some fun, had some laughs and give this game a thumbs up!
I'd rate "running around" a
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"