The prompt color can not be changed in script right now.
What you can do is use the panel text stuff. That allows the text color to be changed.
function Text(x,y,size,txt)
SendMessageF("textx",x);
SendMessageF("texty",y);
SendMessageI("textsize",size);
SendMessageS("texttxt",txt);
end
function TextCenterOnX(x,y,size,txt)
SendMessageF("textx",x);
SendMessageF("texty",y);
SendMessageI("textsize",size);
SendMessageI("textcenterx",0);
SendMessageS("texttxt",txt);
end
function TextColor(x,y,size,txt,r,g,b)
SendMessageF("textx",x);
SendMessageF("texty",y);
SendMessageI("textsize",size);
SendMessageI("textred",r);
SendMessageI("textgreen",g);
SendMessageI("textblue",b);
SendMessageS("texttxt",txt);
end
function TextCenterOnXColor(x,y,size,txt,r,g,b)
SendMessageF("textx",x);
SendMessageF("texty",y);
SendMessageI("textsize",size);
SendMessageI("textcenterx",0);
SendMessageI("textred",r);
SendMessageI("textgreen",g);
SendMessageI("textblue",b);
SendMessageS("texttxt",txt);
end
function Panel(x,y,x2,y2)
SendMessageF("panelx",x);
SendMessageF("panely",y);
SendMessageF("panelx2",x2);
SendMessageF("panely2",y2);
end
Moshrooms RPG script has a fine example of the panel and text stuff in use.
It can be looked at here:
https://forum.game-guru.com/thread/213751Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.