Hello everyone, I have a little suggestion. I was using the Terror Engine (by Zeoworks), and they had a cool little feature, 3D Sound. It has the ability to be looped, and how loud it is. This worked in a game I never finished, where through a window, two men are talking, and if you get near, then you can hear it better. This will work well when going from outside, to inside. I do not know how many games I have played where I go inside, and the wind, and birds just suddenly STOP, it just cuts off when you go inside. Even Phobia 1.5 had this problem, one of my favorite horror games. I feel that is this was added, it can be scaled like a trigger zone, how far you can hear it from, and what side it can be heard from. But if this is already possible, can someone please tell me how to do it?
EDIT: I just figured out how to do it, now I feel stupid. I just wish I could delete threads.