Hello everyone, I am working on a new castle set and have created an animated main gate. The gate is working lovely with one exception , you can walk through them when they are closed. This happens after you have opened and then closed them. I am using the door script, with a change to the text and the distance to operate.
Here is a video of it happening:
Has anyone any ideas ??
Alienware M15x I7 720QM (1.60Ghz 8mb), 8GB Memory, 1GB NVIDIA GForce GTX 260m, 15.6", 64 Bit Operating System (Windows 10), 1 TB Hard Drive.
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