Its nearly there

Dropzone 2150 Game Trailer
Mod Edit: What follows are the videos from other threads Honkeyboy has made. chronologically.
12th Mar 2016
Ok while I'm waiting for the standalone to be fixed I thought i'd get on with phase 2 of dropzone2150 and put my fantasy game on the back burner, so whats phase 2? well that's the part where you get your second ship and go exploring other galaxies

so heres a teaser of that in play...enjoy ive meseed up the planet trigger abit so you bump into it lol and it should be lower but i'll sort that, same with annoying spider sounds that come in and no xp on centurion= didn't show the inventory menu :/ or the hunger/thirst/fatigue :/ that maybe a 15 min vid but its all there
18th Mar 2016
after gaining enough experience to get promoted to 2nd lieutenant you now gain access to your new ship ( scout class ) and have been assigned to space station Genesis Alpha, a new adventure awaits

space and pirates! (scripts by smallg) stations are dockable, battleship is dockable and planets are dockable
New base lights and land speeder test thx smallg for the help

oh and quick look at the new planets
15th Jun 2016
Well im back on updating Dropzone 2150 sorting out some errors and tweaking performance and working on Battleship/Cruiser encounters heres a quick peek
Dropzone 2150 space revamp, player ship textures upgraded, landable planets per level reduced to two to increase space size, cloaked pirate ships working but need distance checks increasing as they just stay still not chase and fight. Next im revamping the other ship textures and tweaking the player ship speed etc and also adding more video cutscenes
Aye m8 just the way it is atm, ive just edited the space level and made civvie ships green so you can differentiate between good guys and bad guys (bit of a garish green till i re edit the texture), ive also speeded up the player ship x300 and added some story. check it out. took a while to get it working tbh as it was last saved at 1.0.0.1 but its getting there have 3 space areas now each with 2 planets and lots of dockable stations. and a new story is finding your way back home to earth. tbh tho i kinda like the way you can look around in your ship makes it real, do need to add more sounds e.g shields depleting etc but working on it. this was all done with windows movie maker

as the other ones i was using we're bombing you with adverts...worth a looksee guys its free with 7 and 10 but yeah Belidos i need to freeze the player for the bikes = too hard otherwise
I now have the first two landable planets working again after the first seven beginner levels (space area 1) on your way to try and get back to earth and have been playing around with the story, heres a quick vid of contact between you and the marine mothership (needs the lives editing out) but its looking pretty ok
New Earth station, finally you get home to earth only to find you've been gone 300 years :/ here's a quick glimpse at one of the Earth stations. Its modular and the turrets, doors etc animate 4 hangers each with 4 turrets. its a bit small atm and will increase it to take up to 3 craft per hanger
OK after finishing work this morning i've just spent 8 hours getting this right :/ as in from start to the finish level (without playing them = just running them), its had its issues mainly when you finish the first 7 beginner levels you enter space systems which dont have winzones they have warpzones on gates which proved difficult to get going but finally i have managed to go all the way to Earth. so far there is 7 beginner levels then you are enlisted to help the marines( atlevel 30-50 not decided yet) to find their way home = 3 systems each with 2 landable planets and numerous dockable stations and downed ships. Here's a quick glimpse at one of the last systems planets before home
Ive just been revamping the Marine Mothership as it was kinda redundant and didnt look quite right with the shops/bar on triggers so ive now made them a proper part of the ship. I've included 2 new shops (ammo can only be bought on these ships for the newer sci-fi weapons) a barracks/rest area, and a ship bar/club which has a shop/bounty remover and music the tracks number 3 so far which im going to attempt half hour, that way the player can go grab a drink etc and leave music playing
Finally the last system (home) Earth and Earth's moon, the moon is now a planetary racetrack (Mykes roads) and earth after years of conflict with the mutants and aliens has now been confined to Dropzones protected by interplanetary oxygen generators, the 3 areas shown are the landing zone, the command zone and the entertainment zone, im kinda edging on a fun system with lots of mini games and clubs etc, its pretty much owned by Myke, reliquia and Wolfie's in there alot

so im gonna have some fun with these two levels and will be including all those that have helped build it in the about section in the menus. Thanks to all of you that gave these out in the free section

anyways here it is Earth 2150 ish for now

its not complete but im sure you get the idea
Dropzone 2150's Mothership now has a new dance trio
28th Jul 2016
I got fed up of scrolling down the new hope post to watch this so thought i'd start a fresh one as I'm about done fiddling with the trailer, i do still need to tweak it a little to make it smoother, but wanted to get it done today as I'm off to Skegvegas with my daughter tomorrow to let her loose on the fair until she's sick

lol and eat lots of seafood and chips (yummy) anyways here it is i hope you enjoy it
Intel i5 4950 Quad core 3.3ghz
8gb Ram
Nvidia NVS 315 1gb
and a well fed mouse on a wheel
When Reality is broken. Game designers can fix it and make it more realistic
