Scripts / Save and loading scripts

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Saintyboy
9
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Joined: 18th Jun 2015
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Posted: 6th Jul 2016 00:53
Hi guys,
I want to save and retrieve my own variables but cant locate the lua scripts that save and load variables - any ideas anyone?
smallg
Community Leader
19
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Joined: 8th Dec 2005
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Posted: 6th Jul 2016 10:08
Its in the titlesbank folder under default.
Basically loads any (non array) variable with g_ in front of it
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
Belidos
3D Media Maker
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 6th Jul 2016 10:24 Edited at: 6th Jul 2016 10:25
Yup as Smallg said, for basic variables you don't need to edit the save/load scripts.

All you do is add g_ to the variable names.

For example if you had the following script:



To get the spoken variable to save, just change it to:



I think that's right

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Saintyboy
9
Years of Service
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Joined: 18th Jun 2015
Playing:
Posted: 7th Jul 2016 01:15
Ah thanks guys - I have been using the prefix 'g_' to define my global variables! What do we use to define global Variables then?
smallg
Community Leader
19
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Joined: 8th Dec 2005
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Posted: 7th Jul 2016 12:49
nothing, variables are automatically global unless you put local in front of them - in which case they become used only in that script

i.e.
health = 100
means the variable 'health' can be used and adjusted in any script (and it will automatically adjust all the others)
but
local health = 100
means health can only be called and adjusted in that 1 script and if you try to use it in another script it will return a nil error
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11

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