It will definitely be a step by step process so don't expect Maya 2016 inserted into the next build
I am doing the basics first, and releasing that, partly so you can tell me if the direction is good, and second, so we can get through the rest of the voting board with equal vigor. The 'advanced EBE' will be added to the voting board in the near future with your requests for what should be added second (i.e. real-time texture swaps, destruction, built-in glass, tools, etc) but it might be that the first version is sufficient for the majority who have voted for the EBE with what I am cooking up now.
PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM