@ lordjulian + Jerry
Ya. I'm playing with water shadows as pointed above.
Using "water_basic.fx" effect in .fpe file, transparency=3, and if you use "materialindex = 19", you get the sound of water steps,
In the video I've use simple plane wih ice tuxture, alpha channel. Some terrain around to make match with the rest of the scene.
Also re-texture many of the stock rocks, and trees, to be snowed.
Just working a bit in a old ice hotel I've parked, when I've the idea to done some reflections, just to resolve the scene, and it works, at least till we have mirrors effect.
@ DVader
Quote: "I don't know how you have the patience to use GG on your rig,"
Often I wonder myself.
3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics