Hi Guys,
I am attempting my first character, I am working in blender and hope to make it GameGuru ready, I am just looking for some tips on where to improve my model for my goals.
I am assuming my poly count is WAY to high - 24,000
The thing is, the face and hands alone are 12,000
but the gun in the holster needs to be redone so it is a lower poly count, it is at 3,000 right now
Other then that my character is only 3,000 poly's
and the boots at 2,500 combined.
I am just looking for some tips on how to make sure he is game guru ready, before I begin UV mapping and such.
So anyway my model is a US policeman, here are some pictures.
Thank you for any and all help.