Scripts / transportinzone on a door

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Honkeyboy
3D Media Maker
9
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Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 9th May 2016 21:01 Edited at: 9th May 2016 21:05
ive been messing with this as i have a level on a ship with 2 levels a brig and a deck (nice models Lafette ) problem is the uper deck wheel which i use a multimap script on is over the trigger and so the player just triggers it on both levels so i thought maybe a transportinzone on a door so ive started to adapt the warp script (one of smallg's edited scripts) to do the job but getting a global nil error (My favorite) i know im missing maybe setting out a variable or sommat but the brains turned to fudge heres what i have so far theres a couple of video functions in there so you could play a video before transporting


Mariokiki
16
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Joined: 22nd Oct 2008
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Posted: 9th May 2016 23:07
Hi,

Try paragraph[e] = "name"


I had the same problem in one of my scripts...
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smallg
Community Leader
19
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Joined: 8th Dec 2005
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Posted: 9th May 2016 23:13
there's no such command
Quote: "transportinzoneIfUsed(e)"
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
Honkeyboy
3D Media Maker
9
Years of Service
User Offline
Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 9th May 2016 23:31 Edited at: 9th May 2016 23:44
lol im trying :/ managed to get it sorted even if i did try to make a new command

anyway here it is working i used the carpet instead of the door

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