Quote: "It's almost imposible to make something unique and fun in singleplayer. "
I see your point but this is just plain wrong. The human imagination is nearly limitless... and even if you don't have any, its still very easy to make something unique. Lets try it with fantasy: Almost all fantasy games use european mythology...make one using indian mythology and you have something unique. That easy.
Thing is, there are just as many fun multiplayer games out there...most even free to play... I've been in this hobby for 8 years + now and most of these indie multiplayer games have a lifespan of a single weekend while the singleplayer games find a few thousands of players.
Quote: "Lets be honest who's gonna buy a singleplayer shooter made in Gameguru."
Shooters always sell. If you compare yourself to the AAA titles, of course, you can only lose, but the gaming market is far more widespread. There is not only "The Witcher" ... there are also the shovelware ww2 shooters from dwarf-studios. Where there is Call of Duty, there is also "Scorpion Disfigured" or "You are Empty".
Its like telling people not to make movies because they can never get close to the Lord of the Rings trilogy (or whatever).
Our own Ertlov has made and sold games made in FPSCreator... so why not make something in Game Guru?
Game Guru games will only reach a niche market... maybe the last page in a magazine with a very small article about it, but people will buy it. This is great however because we aren't studios, we don't have budgets and we don't have employees....except for Ertlov of course.
I've had somewhat succesfull free games and projects...
...and honestly most of the times I don't even know what I am doing and will likely never have anything published in a store...but someone more diligent and talented than I am can very well do that. ...and the magic of GG is that its quite fast and easy...provided we have the core features.
If you like multiplayer games, thats cool with me, but I do want other features to have more priority in GG... not just because I don't like multiplayer games (I really don't) but also because the core should be done first as you agree with as well before we have a discussion about multiplayer.
-Wolf"When I contradict myself, I am telling the truth"
"absurdity has become necessity"