Product Chat / Moving Distant Objects

Author
Message
Honkeyboy
3D Media Maker
8
Years of Service
User Offline
Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 7th May 2016 21:05
Is there any chance this could be implemented as its a right royal pain, sometimes for example im decorating a house and i go to select and move an object only to find that the object ive selected is on the other side of the map, if i dont see this quickly it starts to cause errors e.g ive maybe moved it underground or off the map. What would be much better is if i could only move an object or place an object within a certain range. If this can be done my end any advice how to do it would be cool. If not please could it be added at some point as it would help speed up map building and of course errors being caused.
Thanks
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 9th May 2016 18:57
Always a good idea to have the free flight camera pointing slightly downward when editing the interior of buildings, this should avoid the entities zooming off into the distance. A distance cap is however a good idea
PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM

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