Hey Guys!
I have never liked the way that enemies have looked when attacking in Game Guru since reloaded, I feel it has been the downfall of FPSC and now GameGuru. Anyway, I have been working on editing the FPE files of the default soldier characters in GameGuru. This has lead me to realize how small things make a huge difference, in my opinion at least.
Game Guru Project Realism:
Plan:
- Fixing Animation (Fixing the speed of animations and speed of characters)
- New Gun Sounds
- New Character Sounds
- Better Gun Characteristics
Changelog
Version .03
-Improved Weapons
--Shotgun (New sound, New muzzleflash, realistic position, fixed ironsights, small handling edits)
--1911 ( New muzzleflash, realistic position, fixed ironsights, small handling edits)
--Magnum (New uzzleflash, realistic position, fixed ironsights, small handling edits)
- Fixed all modern characters except for (peek) charactors
-- Rocket man crouches to reload
Version .01
- Made enemies walk, not run
- Fixed Animation Speed
- Fixed Character Speed
---Characters Changed: Combat Mutant, Combat Soldier, Masked Soldier, Shotgun Soldier, Special Ops Soldier, Uzi Soldier
How to install:
Make a copy of "Characters" folder
Rename the copy "Characters Realism"
Overwrite My FPE files over the ones in the new folder
Backup your gamecore/guns
Overwrite the gunspec.txt with my gunspec.txt
Overwrite the Crosshair.dds with my Crosshair.dds
Example Video: (Never mind the shotgun sound its a test, and the fact that I was out of range so I had to shoot like 50 times to kill them)