Add an entity, make it dynamic, Always On, Spawn at start = no
Assign in slot 0 or 1 a STEREO wav or ogg audio file and thats it.
e below is the entity number of the hidden entity to generate sound. If you use mono wav it will fade out if you move away from it , stereo will not.
LoopSound(e,0) or (e,1)
StopSound(e,0) or (e,1) should stop the sound, im not sure if thats what you need?
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, AMD HD7870 gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.