I am not sure how many of you know what GTK Radiant is, but it's a level creator that uses simple keyboard commands, dragging of the mouse, and a grid to make pretty much any thing you want in a level. It closer to a modeling program but 96% easier to learn. You can learn how to construct a building in GTK Radiant in less then 15 mins. So you really do got full control over how your levels will look, what you need for buildings and simple objects can be created to your liking, and you get full control of texturing.
So if GTK Radiant is not a model program, then what is it ?, It's a map / level creator for ID game engine for video games such as Quake3, DOOM3, SoF2, All Call of Duty games up to Modern Warfare (CoD4), ect...
If GameGuru could incorporate even an editor close to what GTK Radiant can do, I'd be set, I wouldn't need building models as I be able to make full houses and buildings in detail like I use to when mapping for Call of Duty. And I think the community would love it as they would be able to do things that before they had to ask model designers to do.
(I think of it as drawing as it feels like that to use this tool)
Make the best of it, GTK Radiant is now open source which means their is hope of having these features if GameGuru wanted to look into it.
http://icculus.org/gtkradiant/
And a Video of someone making a level for Quake in GTK Radiant and then exporting it to Unity (Which is new to me).
https://www.youtube.com/watch?v=Fy4eqvMLbvg
Would love to be able to have these features or to even be able to import .map files into GG so I could create levels like I use too.