Hello,
just wonder, which 3D modeling (and 3D animation) Program is used by the Artists, that create Contend for GG?
I plan to (a) create 3D Models and to (b) modify existing once or (c) combine different once (f.e. *.fbx and *.x files).
What are Your experiences and advices?
And finally (d), it would be great, if the created contend is also free for the use inside commercial Games or even for selling it.
In the Future it would also be nice for me to (e) create and control animations (but not right now).
There are complex and immensively expensive once out there like Maya and 3D Max and although more affordable once, or even free like Blender.
I dont know, but does also the Development Kit for the Unreal Engine come with such an Editor? --> I do not know?
Currently I do work with Modo Indie 901, Ultimate Unwrap3D Pro (Maps and converting 3D Files into different formats), Bitmap2Material 3, an old version of Photoshop and uptodate of Gimp.
Aditionally but currently not in use: Milkshape 3D, Silo 2, fragMotion, Aartform Curvy 3D 3.0, Substance Designer 4 and Substance Painter.
What is Your experience?
And what might be Your advice for me on this issue?
Perhaps You got a little hint for me?
Best regards,
R.E.Z.