GG does not handle sloped roof shadows well. A shadow cast by a sloped roof overhang is treated as a non-connected dark band with the appearance that the light is somehow passing through the wall/roof connection. Is this a problem with my custom entities or is GG just lacking the ability to render shadows as I expect. Kind of defeats the attempt to create something believable.
This is not a case of a model not casting a shadow on its self (the screenshot shows it will). It is case of the shadow being cast is not an accurate representation of the shadow.
I have searched the forum for information on this problem to no avail!
Question... Will this problem be resolved in the near future? I feel guilty putting more models in the store that will not render to expectations.
This seems basic to me...
Windows 10,64 bit|AMD FX-6200 Six-core-3.80 Ghz |CPU PASSMARK 6,142 |Memory 10GB |NVIDIA GEFORCE GTX 660 SC |GPU PASSMARK 4,114