Hey all.
So I am working on a model and wanted to add glass.
Now I have read all the posts with regard to glass using the search feature, have watched a few blender tuts on creating glass, and messed around with trying to make a simple cube transparent - but like others before me just getting a black object in test game.
I was under the impression that to make glass you just use the alpha in like photoshop on the part of the texture to be glass, and export using .dds with transparency (DXT5). I have tried adding transparency material to the cube but all to no avail.
I know this is a much talked about subject, so sorry to drag up this kind of question again. Obviously I am missing something, but my head is getting bruised from the hit the wall routine, so just wondering if someone can point out if there is something else I need to do in the model itself.
Reliquia....
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.