Feature Creep / Modular Scripting

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TheTurkishMoose
8
Years of Service
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Joined: 24th Mar 2016
Location: England
Posted: 24th Mar 2016 16:46
I first started off making games in my early teens. The first program I used was called Scratch - a 2D Program. I had no prior experience with coding and to this date I have no intentions learning how to code. However, the modular coding system in Scratch was so simple yet insanely effective. I could use the limited amount of modules to create anything my mind conjured up.

As GameGuru is the easy gamemaker, a modular scripting system that is as efficient and easy to use as Scratch would make it even easier! Scripting is not easy which makes GameGuru harder to utilise for a designer like myself. At the moment, I feel like GameGuru should be labelled as "The easy level editor".

I have no idea if this is something you have considered. It would not be the hardest thing to implement. You would of course have to add more to the editors UI. To this day, I think Scratch one of the best and easiest ways to start creating your own games!
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