Just noticed this wonderful piece of work, in a game called Allison Road. It appeared on my newsfeed on Facebook and it kind of surprised me with how realistic it looks. I'm wondering what about it makes it look so good? Is it possible to achieve such visuals in GG? The lighting, shadows, softness and sharpness of the model edges all look really good. The camera handling is also quite smooth.
I've started using bond1's shaders from FPSC in GG and I was pleased to find out that a few of them actually do work. Is there anything we can do to improve our graphics in our GG games to reach this type of quality? It seems we'll need plenty more material shaders.
In FPSC-10 we had shaders very similar to the ones used in this game's windows. For refraction effects and things like that.
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