Product Chat / Setting the CLIPPING height... a quick way available ?

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Fendrik
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Joined: 2nd Jun 2011
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Posted: 14th Mar 2016 13:13
After I enjoyed the recording of the last Twitch session (I had a lousy Internet connection and wasn't able to see it live ... too bad, because it was dealing with some of what I had requested), I went ahead and tried some of the suggestions ... especially the enabling of the clipping mode (is that what it's called ???).

The clipping itself was working quite well, but when I had to increase the clipping level to accomodate a building on top of a rather tall hill, using the CTRL-mousewheel combination to change the clipping height, I had to rotate that wheel for what seemed like ages (I had to scroll it up to a value of 1800 ...) ... and then later, when I went to another building (you guessed it ... at the foot of the hill), I had to scroll down to about 650 ...

Is there any way to "speed scroll" (like we can, when we zoom in/out and hold the SHIFT-key to accelerate the zoom) ?

Cheers,
Fendrik
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Pirate Myke
Forum Support
14
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 14th Mar 2016 18:00
Unfortunately there is no other way to change this faster.

Sorry.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

smallg
Community Leader
18
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Joined: 8th Dec 2005
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Posted: 14th Mar 2016 18:21
for a possible workaround i would recommend editing the house at ground level and then box selecting everything and moving it to the top of the hill after.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
Fendrik
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Joined: 2nd Jun 2011
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Posted: 15th Mar 2016 06:55
Quote: "for a possible workaround i would recommend editing the house at ground level ..."


Thanks ... I'll use that workaround ... ahhh ... wouldn't it be nice, if we had GROUPING of entities/object

Cheers,
Fendrik
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