3rd Party Models/Media Chat / Gibbet animated and creepy arms from the ground animated

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HarryWever
3D Media Maker
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Posted: 13th Mar 2016 11:05
I made some more new horror stuf.
this time a Working gibbet, and arms hidden in the ground until player is close.









video is with all assets:




Harry
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TazMan
GameGuru TGC Backer
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Posted: 13th Mar 2016 12:05
You realy have got into the horror groove Harry, I love the new additions to this theme. Great work.
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Wolf
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Posted: 13th Mar 2016 12:20
Very nice work... but you know its not Halloween yet, right?
Your animations are fantastic!



-Wolf
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"absurdity has become necessity"
Disturbing 13
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Posted: 13th Mar 2016 21:35
Great work!

3com
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Posted: 13th Mar 2016 22:13
Great stuff Harry!, all horror assets matching nice in horror game, like Tim Burton style.

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HarryWever
3D Media Maker
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Posted: 14th Mar 2016 09:57
Thanks all.

They are available in the store now

Harry
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science boy
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Posted: 14th Mar 2016 10:52
Love the hands in the earth. And the hanging man brilliant stuff. I love your dynamic ways and how you get the animations working a true genius of motion
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Wolf
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Posted: 14th Mar 2016 21:37
I agree!! Out of curiosity: What software do you use, Harry?
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
HarryWever
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Posted: 14th Mar 2016 22:06 Edited at: 14th Mar 2016 22:10
Thank you both
i use 3ds max for almost everything. i love the Cat rig motion and biped part of 3ds max.
all my animals animations are also first made with cat rig. you can work with layers adjustment layers etc.

and then: also sculptris the free version of z-brush for shaping the basic mesh i Always first make in 3ds max,
and for the final skinning, testing, etc and then export to GG : fragmotion.

edit: and lets not forget the huge help, i Always get from Smallg. i animate things but Without his scripting, al my models would act pretty stupid.


Harry
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science boy
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Posted: 14th Mar 2016 22:49
Quote: "edit: and lets not forget the huge help, i Always get from Smallg. i animate things but Without his scripting, al my models would act pretty stupid."


totally agree, how that guy is not badged for his outstanding work free to the community is a major overlook by the badge person hander outer. get him a valued member badge now
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Wolf
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Posted: 15th Mar 2016 16:47
Done.
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
HarryWever
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Posted: 15th Mar 2016 17:31
Thank you Wolf.

Awesome

Harry
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science boy
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Posted: 15th Mar 2016 21:23
And Harry you definitely earned your badge congratulations to you both. And well deserved. And top work wolf a man who gets things done top mod marks
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Belidos
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Posted: 16th Mar 2016 17:40
Very nice!

I really should learn how to use 3DS Max some time considering I bought the license when I got my ppi claim through, I've hardly used it though, Blender just seems more intuitive to me, which is odd because so many people have problems with it because of the short cuts.

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science boy
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Posted: 17th Mar 2016 22:37 Edited at: 17th Mar 2016 22:38
ah so a badge is not the orange thing you have under your name, harry what does that mean?
an unquenchable thirst for knowledge of game creation!!!
Belidos
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Posted: 18th Mar 2016 08:20
The orange badge with the steam logo on it is for posting a review on steam, to get it all you have to do is review GG on steam then send Lee an email with a link to the review and he'll give you the badge. I've done the review part but not bothered emailing Lee as I don't need incentives to tell people about GG

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HarryWever
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Posted: 18th Mar 2016 14:57
Thanks Belidos..
And i am very happy for smallg, he really deserved that.

SOS help for shelter :
http://www.worldofcrowdfunding.com/shelter-car-asiel-auto-coche-de-protectora

Harry
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