I'm managing with some basic cloths into Gg and i'm trying to import a generic animated curtai..
animation works fine but i have strnge issues with model visualization since when i go aaway from the curtain of modify my watching angle he curatin disappear..
this is the fpe file
;Header
desc = Curtain
;Spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;Visualinfo
textured = curtain_D.dds
effect = effectbank\reloaded\entity_basic.fx
castshadow = 1
transparency = 6
cullmode = 1
canseethrough = 1
notanoccluder = 1
scale = 3
;Identity Details
strength = 100
isimmobile = 1
speed = 130
ischaracter = 0
hasweapon =
isobjective = 0
cantakeweapon = 0
;ai
aimain = coloff.lua
usekey =
;Sound
soundset =
soundset1 =
;orientation
model = cloth.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 0
materialindex = 3
isimmobile = 1
notanoccluder = 1
;statistics
strength = 25
explodable = 0
debrisshape = 1
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;Anim
animmax = 4
anim0 = 1,112
anim1 = 1,112
anim2 = 1,60
anim3 = 61,112
playanimineditor = 1
and this is a video of the issue...
https://youtu.be/7o2dPLvCO58
can someone help me to solve??
many thanks...
PC Specs:
Q9550@3,8GHZ - 8GB RAM - SVGA R9 280 3GB GDDR5 - HDD WD 1500TB