Feature Creep / Stationary (Fixed) Weapons - that can be mounted by the player

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R.E.Z.
10
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Joined: 9th Apr 2015
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Posted: 8th Mar 2016 11:15
Hello,

(1) for the future it might be an idea, to add also stationary (not portable) weapons, that the player can mount:

stationary, heavy MG
flack
artillery
cannon

(2) or even a variation: a cannon, fixed onto a static tank, that might be part of the scenery and attacks the player.

What do You think about this ideas?

Best regards,
R.E.Z.
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Johno 15
GameGuru TGC Backer
10
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Joined: 25th Aug 2014
Location: Cork, Ireland
Posted: 11th Mar 2016 18:51
Hi R.E.Z. This feature is already on the community voting board, although if i remember correctly it's some way down. I think it'd be cool as well!.
For your second point that's already possible but in a not so easy kind of way, you can just create the model or edit the current one and add a firespot bone to it, then just use a script to tell it to rotate that limp to the player and fire the weapon. There are a few example of this around actually. I'll see if I can find any.

Sincerely: John
'Judge a man not by his answers. But by his questions.'
R.E.Z.
10
Years of Service
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Joined: 9th Apr 2015
Location:
Posted: 13th Mar 2016 13:02
Hello,

@John: Thank You for Your answer.

"...There are a few example of this around actually. I'll see if I can find any." --> That would be great

Sincerely Harald
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