Hey all, did a search on this and only found one post that didn't really answer the question, and didn't want to drag up an old post. Also looked around a bit on google, but for some reason there seams to be no straight forward answer.
So how do you calculate the number of polygons in a Blender, is there an option somewhere in blender that tells you the correct count - if not, why not
-.
I know the number of faces, vertices, and tris are displayed on the top of the screen, but do you add them togther of just use tris, or....
Any help would be much appreciated
Reliquia....
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.