Free Models and Media / Sci fi Alien Items

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Honkeyboy
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Posted: 5th Mar 2016 18:02 Edited at: 5th Mar 2016 18:03
Hi all, here I have for you some alien items I made this morning including, 4 alien drones (pic shows them heading toward the player) 2 buildings/silo's and my new mechanised alien wasp (texture included) these are all free to use as you wish. Have fun

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HarryWever
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Posted: 6th Mar 2016 13:26
really cool thank you

Harry
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Pirate Myke
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Posted: 6th Mar 2016 14:57
What model program is that?
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Belidos
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Posted: 6th Mar 2016 18:22 Edited at: 6th Mar 2016 18:24
Looks a bit like Ultimate Unwrap 3D, but I don't think it is. Possibly Sketch-Up?

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Belidos
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Posted: 6th Mar 2016 18:39
Nice models, very imaginative, and well designed, very much appreciated Honkeyboy.

Just a few things though:

1. The ships are missing the textures.
2. If you're giving models away it's best for them to be fully gameguru ready; ie. in .x format, with Diffuse, Normal and Specular textures.
3. A couple of the ships are obviously inspired by Star Trek, i'm not sure what GameGurus policy is on this, but generally just be careful about models inspired by copyrighted material, be aware of copyrights etc even if only giving them away.


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i5 , AMD 6770 1GB, 8GB memory, 512GB Generic SATAIII + 2TB Seagate Baracuda SATAIII, Win7.
i3, Radeon integrated graphics, 4GB memory, 512gB Generic SATAII, Win8.1.
Q6600, Intel integrated graphics, 2GB memory, 180GB Generic SATAII, WinXP.
Honkeyboy
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Posted: 7th Mar 2016 15:57 Edited at: 7th Mar 2016 16:10
Hi all I'm using anim8or its a free modelling program, thanks guys , @Belidos no Texture? thought it was in with them to add probably a jpeg tho if not i'll re add it . Been really having a good luck at the modelling side on Sunday and came up with these Edit @Belidos yeah the texture is in jpeg format jpeg7 in the zip file folder you can add it in the importer as a jpeg or use paint to change it to a png
you can grab anim8or from http://anim8or.com/ its totally free and exports as .3ds and imports really nicely into GG (next is a Mech and I should be up to animating it by then)

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Belidos
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Posted: 7th Mar 2016 16:34
Quote: "Edit @Belidos yeah the texture is in jpeg format jpeg7 in the zip file folder you can add it in the importer as a jpeg or use paint to change it to a png "


Except jpeg7 is not the texture being asked for in the FPE files...

Ship 1 is looking for WALL_11.jpg
Ship 2 is looking for WALL_11.jpg
Ship 5 is looking for 6.jpg


i7, NV960 4GB, 16GB memory, 2x 4TB Hybrid, Win10.
i5 , AMD 6770 1GB, 8GB memory, 512GB Generic SATAIII + 2TB Seagate Baracuda SATAIII, Win7.
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Q6600, Intel integrated graphics, 2GB memory, 180GB Generic SATAII, WinXP.
Honkeyboy
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Posted: 7th Mar 2016 18:22 Edited at: 7th Mar 2016 18:25
ahh here you go and just made this ... My first attempt at a mech gonna get some bones on it see if I can get it walking around in GG and then have a look at textures as the ones I use were actually meant for walls as you can see lol

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Belidos
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Posted: 7th Mar 2016 19:21 Edited at: 7th Mar 2016 19:22
Very nice mech, if it helps with the bones here's the list of all the bones and their names that GameGuru uses.


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i5 , AMD 6770 1GB, 8GB memory, 512GB Generic SATAIII + 2TB Seagate Baracuda SATAIII, Win7.
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Q6600, Intel integrated graphics, 2GB memory, 180GB Generic SATAII, WinXP.

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Honkeyboy
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Posted: 7th Mar 2016 19:53 Edited at: 7th Mar 2016 21:39
k sweet got the skeleton on it just reading up on animation p.s m8 I posted the drone script on the other post drones now have firespots and weapons added to the fpe, they are tracking and following the player but stop at about 10 ft way and do nothing but follow the player, ive changed hurtplayer to fireweapon but no go yet and last mech of the night MK2 Heavy, these arnt really inspired by anything re: the ships that was just how they came out lol

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str8savagem8
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Posted: 7th Mar 2016 23:10 Edited at: 7th Mar 2016 23:11
Very nice, thank you man.
Honkeyboy
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Posted: 9th Mar 2016 18:44
welcome
synchromesh
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Posted: 10th Mar 2016 01:05
Great work !!
Awesome Mech
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Honkeyboy
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Posted: 10th Mar 2016 13:36
Thanks Synchromesh ive done 2 more that ones the scout ive done a medium and a heavy, got bones on 2 of them but struggling with animation may post them up see if anyone can get them to walk

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