Ok, got your files and opened them in Blender, applied the texture and exported a .3ds file and an x file for testing.
The .3ds file crashed the importer with the 7018, and went thru a session reload, which after that the importer would not work.
Restarted GameGuru and tried with the X file from the 2.76 version of Blender.
That functioned perfectly.
Will have to send your .3ds file to Lee for examination on why it would crash the editor.
So I would use x file export out of Blender for this.
You may need to turn it on in user preferences under export import section, if you dont have it on all ready.
Now I did try FBX out of Blender, but that crashed in Blender and did not write the FBX file.
Will send the dropbox link back to you in PM.
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