3rd Party Models/Media Chat / Import Models with Specular Map

Author
Message
Tomahawk
11
Years of Service
User Offline
Joined: 16th Dec 2012
Location: United States
Posted: 19th Feb 2016 18:37
I made a model, uv mapped it, textured it, imported it into gameguru, and made a specular map with the same name as the texture
Ex.
Example_D.dds
Example_S.dds
but the specular map does not take effect, there is nowhere in the FPE file to point to it, but there is never one for any of the entities I have seen, it just points to the diffuse.

I know this must be a noob question, but I have no idea how to fix it.

Thanks
Belidos
3D Media Maker
8
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 19th Feb 2016 18:43
In the test game press Tab twice until you get to the settings page, at the bottom should be a box that has the entity quality drop down, switch it to high quality. Specular and normal maps only apply when entities are set to high quality.
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