well, I had a try with the free character "Monster", which can be downloaded from there.
Basically, it is useable with a little work.
What to do :
1. Download the character model file in zip format
2. Download its picture from the website (right click on the picture/store image as ... / select .bmp format / name it Monster.bmp )
3. Load Monster.bmp in paint.exe and change it to size 64x64 Pixels
Be sure to save it as a 256-colour bmp
4. Open the downloaded model zip
5. Extract the .X-file "monster-animated-character-X.X"
6. Rename monster-animated-character-X.X" to "monster.X"
7. Extract the .jpg-file "monster.jpg"
8. Rename "monster.jpg" to "Monster.dds"
9. Edit Monster.x,
change "Monster.jpg" to "Monster.dds"
10. Go to the files directory in your GG Installation and find the directory named "entitybank"
11. Create a folder "rtmodels" inside entitybank
12. Move Monster.x, Monster.dds and Monster.bmp into "rtmodels"
now Comes the hard part
13. Find an appropriate .fpe file from another directory under entitybank
(I took "combat soldier.fpe" for a first, enough to check the model, but not very good) and copy it to "rtmodels" folder
14. Rename "combat soldier.fpe" to "Monster.fpe"
15. Edit "Monster.fpe", change the model line
from
;orientation
model = masked soldier.X
to
;orientation
model = monster.X
And, while you are at it,
change the descriptionentry behind "desc" at the top from
Combat Soldier
to
Monster
(it'll work without the desc correction, but it is untidy to leave the wrong desc in the file)
16. fire up gameguru
17. you should now be able to select Monster as an entity
from the new "rtmodels" folder and place it into your Level
(if you don't see an icon for it, your bmp is not 64x64. but you should at least see the name)
18. Run the level and see the beast running at you and -oddly enough - seemingly firing
at you with a colt or something when it attacks :THAT'S of course caused by the not so appropriate
.fpe respectively the lua it is calling-
19. Find an apppropriate lua to make your model work correctly and enter its name in the fpe
20. Repeat the above analoguously for all you models from 3drt
21 Earn millions with the game you'll be creating
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