Virtual Reality / Building VR (IN VR!) with UE4

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Jerry Tremble
GameGuru TGC Backer
11
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 5th Feb 2016 00:30 Edited at: 5th Feb 2016 00:31
This just came out today, should we expect to be able to do this in GG within the next year or two?

https://www.youtube.com/watch?v=JKO9fEjNiio
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smallg
Community Leader
18
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Joined: 8th Dec 2005
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Posted: 5th Feb 2016 10:06
Cool idea but its not practical, much easier to just use the mouse.
Keep VR for the actual gameplay please
life\'s one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, AMD R9 200 series , directx 11
snowdog
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Joined: 12th Sep 2005
Location: London
Posted: 23rd Feb 2016 23:11
I disagree. It's VERY practical. Saves you from putting on and taking off your HMD every time you want to test any changes or additions you've made. I'm hoping that this is going to be a game engine standard so that we see it being possible in Unity, CryEngine/Lumberyard and GameGuru too.
"This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."



Thomas Covenant, Unbeliever
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