Hey guys!
I'm using retimer tool to slow my animation (3ds Max), pluss add more frames (1600 frames in total).
The anim work pretty nice in Max and slowest as I need, but whe I going to try in GG the mesh (stock canoa), it is vannished from my map, so I tried to add a new one, but it is not at the end of the mouse pointer.
To clarify, I took stock canoa, animate it thru path constraint in Max, firts tried with 800 frames without retimer, it works fine, but with 1600 does not.
Before with anim running without retime and 800 frames work nice in GG, but fastes than I need, so I decided slow it via Retimer tool.
I want the canoe gliding smoothly through the water like a relaxing walk in the forest, but with random speed not constant, to create a more realistic effect, and that I am gettig with retimer tool, but I need to know if is it supported by GG .
The questions are:
1- As state thread title.
2- Is there some frame count limitation in GG?
Or perhaps I'm doing something bad (as usually)
Or maybe I should try via script (SetAnimationSpeed and so on).
Thanks guys for all feedbacks.
3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics