3rd Party Models/Media Chat / Cant see my custom weapon...

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JackalHead
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Joined: 24th Feb 2015
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Posted: 31st Jan 2016 01:38
I got my weapon to work in game, by that I mean it doesnt crash the game and can hurt things, but I cant see it. All I can see is the damage smoke etc. The weapon itself is invisible. Any one have a clue why? Heres the gun spec
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Pirate Myke
Forum Support
14
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 31st Jan 2016 01:56
try Changing this
textured =
effect =

To this

textured = Your Texture Name_d.dds usually gun_D.dds
effect = effectbank\reloaded\weapon_bone.fx

or this

textured =
effect = effectbank\reloaded\weapon_basic.fx
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JackalHead
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Posted: 31st Jan 2016 04:18 Edited at: 31st Jan 2016 04:19
I got it to show and the weapon texture is showing right, but the hands loook all messed up? They look fine in fragmotion but messed up in GG


"So let it be written; so let it be done."

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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 31st Jan 2016 04:45
Did you combine the gun and the hand textures to one texture under the gun folder, and then remap the arm and the weapon to that texture?
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JackalHead
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Joined: 24th Feb 2015
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Posted: 31st Jan 2016 05:14
No, all I did was delete the sword model that came on the hud and replaced it with mine then assigned the bone. Il try that.
"So let it be written; so let it be done."
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JackalHead
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Posted: 31st Jan 2016 07:34 Edited at: 31st Jan 2016 07:35
OK that fixed that and now I have one more issue. The weapon is coming out very very shiny. If you look at the gold around handle you can see what I mean.
Thanks
"So let it be written; so let it be done."

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nomis3D
3D Media Maker
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Joined: 5th May 2014
Playing: Ibanez Iceman :)
Posted: 31st Jan 2016 08:54
Open your Specular-Map add a Alpha Channel white is for shininess and black not.
i hope this helps!
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