3rd Party Models/Media Chat / Import Model Editor Crashes - Memory fragmentation error

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Uman
GameGuru TGC Backer
20
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Joined: 22nd Oct 2004
Location:
Posted: 26th Jan 2016 09:59
In GG trying to import a model into the Import Model Window crashes the prog.

Used to work for me but been happening for last few versions.

Presumably its broken?

See attached screen shot

System : Advent Windows 7 Home Premium 64bit. Intel(R). i5-2310 CPU @ 2.90GHz. 8.00 GB RAM DDR3. Storage : 1389 GB : 1088 GB Free (1389 GB Total). Graphics : NVIDIA GeForce GT 530. Total Available Graphics Memory : 4095 MB. Dedicated : 1024 MB. Shared : 3071 MB. Direct X10

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Belidos
3D Media Maker
8
Years of Service
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 26th Jan 2016 10:13
1. Check the poly count of your model, I got that message a few times and It turned out to be my model being +70,000 tris.
2. Check your .x file (always export from your modelling program as text so you can check it later) in notepad, anther reason this can happen is if you try to import an empty model, if the model is empty in notepad you will only see a dozen or so lines of code, whereas if it's ok you will get a couple of pages of code. If it is an empty model then go back into your modeller and re-export it making sure that all of the objects you want to export to .x are selected.
Uman
GameGuru TGC Backer
20
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Joined: 22nd Oct 2004
Location:
Posted: 26th Jan 2016 14:57
The model meets all the correct criteria and is very low poly.

I already have it working in GG OK - the reason I want to import a copy into the model editor is to look at and edit/adjust its collision box before saving out from there once done - that's the only reason I need to open it in GG model editor.
System : Advent Windows 7 Home Premium 64bit. Intel(R). i5-2310 CPU @ 2.90GHz. 8.00 GB RAM DDR3. Storage : 1389 GB : 1088 GB Free (1389 GB Total). Graphics : NVIDIA GeForce GT 530. Total Available Graphics Memory : 4095 MB. Dedicated : 1024 MB. Shared : 3071 MB. Direct X10

cybernescence
GameGuru Master
11
Years of Service
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Joined: 28th Jan 2013
Playing: Cogwheel Chronicles
Posted: 26th Jan 2016 21:04
I get weird results now with GG after a GG crash has happened - it used to restart with full capability, now it looks like it restarts in the same way but some editor functions, lua etc don't work as expected. Sometimes restarting GG clears it and sometimes a PC reboot is needed to do it. But I imagine you've probably tried that . Cheers.
3com
10
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Joined: 18th May 2014
Location: Catalonia
Posted: 26th Jan 2016 21:30
I've the same issue time ago.

https://forum.game-guru.com/thread/214048#msg2535579

3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics

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