Free Models and Media / Need Help LOL

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Voodoo
GameGuru TGC Backer
10
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Joined: 19th Dec 2013
Location: Germany
Posted: 18th Jan 2016 18:44
Ok here the question.
the flat terrain in GG, does anybody know how many units is in Blender?
trying to make an animated planet that rotates around the terrain and need the dimensions of the terrain

Thanks
visit my homepage to download 3D Content
http://voodoogstudios.webs.com/
Pirate Myke
Forum Support
14
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 18th Jan 2016 19:23
I think 4250ft x 4250ft (1 295.4M x 1 295.4M) Should be close enough for a test. Remember to flip your normals pointing to the inside.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

Voodoo
GameGuru TGC Backer
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Joined: 19th Dec 2013
Location: Germany
Posted: 18th Jan 2016 19:28
in units?
not using metric or imperials
visit my homepage to download 3D Content
http://voodoogstudios.webs.com/
Belidos
3D Media Maker
8
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 18th Jan 2016 19:29 Edited at: 18th Jan 2016 19:30
I think a single plane scaled to 100,100,1 is the correct size for a single square in GG. I also find it easier to build the model at the default scale then scale it up to 100,100,1 when you're making large models because of the clipping distance in the 3d viewer. Not sure how many of them are a full GG level though
Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 18th Jan 2016 19:37
51000 x 51000
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

Voodoo
GameGuru TGC Backer
10
Years of Service
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Joined: 19th Dec 2013
Location: Germany
Posted: 18th Jan 2016 19:52
perfect thanks
visit my homepage to download 3D Content
http://voodoogstudios.webs.com/

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