@Rolfy. Oh no i would not go against what you have found and done
just really glad you have taken the time to have a look and give feedback. Bravo for you expertise.
i did not realize there was two meshes, as did not look at the poly count to be honest,
i think i may have imported it twice after i saved it, as was so tired from looking at all angels i do remember i fell asleep at making it so i'm not sure what my fingers did, may of copied and pasted by mistake lol
well this model has been a challenge and took me about 20 hours to get sort of right lol.
my style of texturing is using a voxel way, for those who don't no is that i paint a texture onto so many polygons onto the mesh, then move on to a next part, so i'm working in a 3d enviament and not on a UV map. i would love to do it on a UV map but cant get my head around the UV-eeing so to speak,
i have bought 3D-Coat and Ultimate Unwrap and have blender and Max and many other bits of software but i cant seem to get my head around how you talanted guys do it
it only took me about Two hours to make the model but days to texture it, and as you have said an organic model is very hard to do, specially trying to do the texturing.
i will be given 3D coat a good blast at texturing cus it has a more of a way that i do understand,
i will try your corrected mesh asap and see what i can learn. Thx and most preiciated for your feed back AND TIME