Edit: More Objects added:
These shapes can be scaled and Light mapped. Included is the FPE, BMP, _d texture template for each shape, x file for each shape. Texture map is 1024 x 1024, but you can scale it to what you need and the UV mapping will be good for you.
diffuse texture made for easy retexture. UV mapping is set. Just place your texture in the spot on the object texture in a paint program. Then make your normal and specular map from that.
Example:
Free to use in commercial or personal projects, You may modify the textures of coarse. Please don't sell these in a pack. No credit required for me.
File updated below with all the Objects now.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit